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Simple and usable

Simple and usable by Giles Colborne How do you cut through complexity and find answers that are simple, elegant, and powerful? Working with stakeholders Work with stakeholders to keep them on board with simplicity.

Principles of mobile app design: Delight users and drive conversions - Google I/O 2016

Overcome objections Fear of change can paralyse decision makers. Selling simplicity Customers want simplicity, but selling it takes a radical approach. Adam Polanski.

Simple and Usable Web, Mobile, and Interaction Design

Think things have to be complicated to be powerful? Think again. Whitney Quesenbery. Goodreads helps you keep track of books you want to read. Want to Read saving…. Want to Read Currently Reading Read. Other editions. Enlarge cover. Error rating book. Refresh and try again.

Colborne, Simple and Usable Web, Mobile, and Interaction Design, 2nd Edition | Pearson

Open Preview See a Problem? Details if other :. Thanks for telling us about the problem. Return to Book Page. In a complex world, products that are easy to use win favour with consumers. This is the first book on the topic of simplicity aimed specifically at interaction designers. It shows how to drill down and simplify user experiences when designing digital tools and applications. Get A Copy. Paperback , pages. More Details Other Editions Friend Reviews.

To see what your friends thought of this book, please sign up. Lists with This Book. Community Reviews. Showing Average rating 4. Rating details. More filters. Sort order. Dec 11, Dhuaine rated it it was ok Shelves: tech.

It's a very one-sided book. Sure, it offers a ton of nice advice on how to make things simpler, but NOT everything needs to be simpler. Bashing Adobe Photoshop for not being accessible to people wanting to edit family photos? Guess what, it was made for professionals. There is other photo-retouching software on the market made specifically for home use. Don't dumb down things that are made for power It's a very one-sided book. Don't dumb down things that are made for power users!

On one hand the author wants the users to feel in control of the interface, and on the other he hides and downright removes options used by advanced users. If all products followed his advice, the world would turn into stupidity fest where a 5-year-old could go by with minimal effort. One other thing that the author ignores that irritated me are conventions. If a program followed a similar interface design for several years MS Office , it's no wonder that people get lost in it. Ignoring established conventions and history of the program, especially when it's an application that has a big following and a good chunk of its user base are people who've had it for years, is not a good thing.

And then there was a quite silly example with Amazon wishlists.

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The solution proposed by the author skips one step of wishlisting but leads to massive mess in it. Summing up, it's a good book if you're designing for the very casual audience, with no expectations, but please don't apply these rules to everything. Shelves: design-and-development , e-book. Fantastic book that made me re-think all the projects I'm working on. I love that Colborne practices what he preaches: his book is simple to read and presents useful processes in addition to theories.

Anyone making user interfaces for websites, apps or even appliances should read this to make their product great instead of merely good. Dec 10, lehaleha rated it it was amazing.

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Nice book - very simple and indeed usable. It makes sense, in contrast to many other much thicker books on UX. Actually it's tiny size is also big plus - it can be read in one evening. Unless you hope to become UX-pro by finding magical recipe in a book - in that case you should looks somewhere else, "UX in 21 day" or something like that.

The fundamentals that empower us to converse with our devices

Aug 09, Christian Jensen rated it really liked it. Great read for everyone in UI design. Light read with bite-sized advice and actionable takeaways. A lot of it may seem obvious, especially for designers with some experience, but I believe everyone will learn a thing or two, or at least be reminded of some important principles. May 27, Sivakumar Thangavelu rated it it was amazing.

Good short book.

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This book introduces lightweight strategy tools and techniques and innovative multi-device products that people want to use. This book teaches simple-to-advanced strategies with business cases, historical context, and real-world examples throughout. It defines and validate the target users through provisional personas and customer discovery techniques, conduct competitive research and analysis to explore a crowded marketplace.

It also focusses primary utility and business model of the product by running structured experiments using prototypes. Universal Principles of Design, Revised and Updated is a comprehensive, cross-disciplinary encyclopedia of design. Richly illustrated and easy to navigate, it pairs clear explanations of every design concept with visual examples of the concepts applied in practice.

Simple and usable : Web, mobile, and interaction design

This landmark reference will become the standard for designers, engineers, architects, and students who seek to broaden and improve their design expertise. It offers even more practical design advice, including a new chapter on the fundamentals of typography, more quizzes and exercises to train Designer Eye, updated projects, and new visual and typographic examples.

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  • Simple and usable: An interview with Giles Colborne!
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It explains the four principles of design that underlie every design project, design with color, design with type think like a professional designer and Specific tips on designing newsletters, brochures, flyers, and other projects. Seductive Interaction Design takes a fresh approach to designing sites and interactions based on the stages of seduction. It examines what motivates people to act. This book explains the catalysts and triggers of human behavior is thorough and provides good examples of how to use those triggers.

It explains the principal with dozens of examples showing how these techniques have been applied with great success. In addition, each section includes interviews with influential web and interaction designers.